wire_blue

texture

Used by maps (140)

render of dy_focus dy_focus
SvenCoop
render of dy_lasers dy_lasers
SvenCoop
render of e1m1 e1m1
Overturn
render of em10 em10
Half-Life:Emergency 1.1
render of fid1a1 fid1a1 HOSTILE TAKEOVER
Half-Life: Field Intensity 1.3
render of fid1a1 fid1a1 HOSTILE TAKEOVER
Half-Life: Field Intensity
render of fid1a1 fid1a1 HOSTILE TAKEOVER
Half-Life: Field Intensity 1.5
render of fid1a1 fid1a1 HOSTILE TAKEOVER
Half-Life: Field Intensity 1.7
render of fid1a1 fid1a1 HOSTILE TAKEOVER
Half-Life: Field Intensity 1.6
render of fid1a2 fid1a2 HAZARDOUS ENVIRONMENT
Half-Life: Field Intensity 1.1
render of fid1a2 fid1a2 HAZARDOUS ENVIRONMENT
Half-Life: Field Intensity 1.2
render of fid1a2 fid1a2 HAZARDOUS ENVIRONMENT
Half-Life: Field Intensity
render of fid1a2 fid1a2 HAZARDOUS ENVIRONMENT
Half-Life: Field Intensity 1
render of fid1a2b fid1a2b HAZARDOUS ENVIRONMENT
Half-Life: Field Intensity 1.7
render of fid1a2b fid1a2b HAZARDOUS ENVIRONMENT
Half-Life: Field Intensity 1.6
render of fid2a5 fid2a5 DEATHMATCH
Half-Life: Field Intensity 1.6