barrel_red_01

texture

Used by maps (221)

render of sc4 sc4
Half-Life: Savior Complex 1.2
render of sc_mako sc_mako
SvenCoop
render of sc_mako sc_mako
SvenCoop
render of sd_fire sd_fire
Counter-Strike
render of sewer sewer
Opposing Force: Focalpoint
render of shift2_2 shift2_2
SvenCoop
render of sum1 sum1 Sum 1
Half-Life: Sum 1.0
render of sum10 sum10 Sum 10
Half-Life: Sum 1.0
render of sum11 sum11 Sum 11
Half-Life: Sum 1.0
render of sum2 sum2 Sum 2
Half-Life: Sum 1.0
render of sum3 sum3 Sum 3
Half-Life: Sum 1.0
render of sum4 sum4 Sum 4
Half-Life: Sum 1.0
render of sum5 sum5 Sum 5
Half-Life: Sum 1.0
render of sum6 sum6 Sum 6
Half-Life: Sum 1.0
render of sum7 sum7 Sum 7
Half-Life: Sum 1.0
render of sum8 sum8 Sum 8
Half-Life: Sum 1.0
render of sum9 sum9 Sum 9
Half-Life: Sum 1.0
render of surface surface
Opposing Force: Focalpoint
render of surface_chaos surface_chaos
Opposing Force: Focalpoint