ba_telesign1

texture

Used by maps (56)

render of ba_c03 ba_c03
Half-Life:Black Security Episode 1
render of ba_c03 ba_c03
Half-Life: Black Guard
render of ba_teleport1 ba_teleport1
Blue Shift
render of ba_teleport2 ba_teleport2
Blue Shift
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1.5
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1.3
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1.2
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1.7
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1.6
render of fid1a4a fid1a4a WEAK FORCE
Half-Life: Field Intensity 1.1
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1.2
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1.7
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1.1
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1.6
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1.3
render of fid1a5 fid1a5 BIREFRINGENCE
Half-Life: Field Intensity 1.5