OUT_CAC1

texture

Used by maps (340)

render of 2bases 2bases
Team Fortress Classic
render of 2bases 2bases
Team Fortress Classic
render of a2a4 a2a4 Residue Processing
Half-Life: Absolute Zero
render of a2a4 a2a4 Residue Processing
Half-Life: Absolute Zero
render of a2a5b a2a5b Surface Tension
Half-Life: Absolute Zero
render of a2a5b a2a5b Surface Tension
Half-Life: Absolute Zero
render of a2a5c a2a5c Surface Tension
Half-Life: Absolute Zero
render of a2a5c a2a5c Surface Tension
Half-Life: Absolute Zero
render of aim_cs-random aim_cs-random
Counter-Strike
render of alpha_c2a1 alpha_c2a1
Half-Life: Alpha In GOLDSrc Final Pre-Alpha 0.6 Update
render of alpha_c2a1 alpha_c2a1
Half-Life: Alpha In GOLDSrc
render of alpha_c2a1 alpha_c2a1
Half-Life: Alpha In GOLDSrc Prototype 0.8
render of alpha_c2a1 alpha_c2a1
Half-Life: Alpha In GOLDSrc Final Pre-Alpha 0.6Pre-Alpha 0.4 Update 1Pre-Alpha 0.5
render of as_goldrush as_goldrush as_goldrush
Counter-Strike
render of ast_c04 ast_c04
SvenCoop
render of ast_r_2 ast_r_2
SvenCoop
render of awp_ponts awp_ponts
Counter-Strike
render of ba_a13 ba_a13
Half-Life: Black Guard
render of ba_b01 ba_b01 Black msea
Half-Life: Black Guard