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METAL_A_01
texture
Used by maps (815)
fallback_fire2
Fallback - Research Lab
SvenCoop
fallback_ice1
SvenCoop
fallback_ice2
fi_c01_a1
HOSTILE TAKEOVER
fi_c02_a1
HAZARDOUS ENVIRONMENT
fi_c02_a2
HAZARDOUS ENVIRONMENT
fi_c03_a1
ON THE TRACK
SvenCoop
fi_c03_a2
ON THE TRACK
fi_c03_a3
ON THE TRACK
fi_c04_a1
WEAK FORCE
SvenCoop
fi_c04_a2
BIREFRINGENCE
fi_c05_a1
RECOVERY
SvenCoop
fi_c05_a2
RECOVERY
fi_c06_a1
FIELD INTENSITY
fi_c06_a2
FIELD INTENSITY
fi_c06_a3
FIELD INTENSITY
fi_c08_a1
F.U.B.A.R.
fi_c08_a2
F.U.B.A.R.
fi_c09_a1
DEATHMATCH
fi_c09_a2
DEATHMATCH
fi_c10_a2
DEDUCTION
fid1a0a
HAVE A SAFE DAY
Half-Life: Field Intensity
1.3
fid1a0a
HAVE A SAFE DAY
Half-Life: Field Intensity
1.2
fid1a0a
HAVE A SAFE DAY
Half-Life: Field Intensity
1.1
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