LIGHT_YELLOW

texture

Used by maps (187)

render of pipemap[x] pipemap[x]
Team Fortress Classic
render of powerplant powerplant
Down Time
render of pql_4 pql_4
SvenCoop
render of s0a0a s0a0a Survivors
Survivors
render of sc5 sc5
Half-Life: Savior Complex 1.2
render of sc_trapped1 sc_trapped1
SvenCoop
render of sc_trapped1 sc_trapped1
SvenCoop
render of sc_trapped2 sc_trapped2
SvenCoop
render of sc_trapped2 sc_trapped2
SvenCoop
render of sl_bootcamp sl_bootcamp
Halo GoldSrc
render of sl_bootcamp_b1 sl_bootcamp_b1
Halo GoldSrc
render of sl_foundation_b4 sl_foundation_b4
Halo GoldSrc
render of sl_prisoner_b2 sl_prisoner_b2
Halo GoldSrc