+0ELEV_DOWN

texture

Used by maps (1,702)

render of ba_a07 ba_a07
Half-Life: Black Guard
render of ba_a09 ba_a09
Half-Life: Black Guard
render of ba_c01 ba_c01
Half-Life:Black Security Episode 1
render of ba_c01 ba_c01
Half-Life:Black Security
render of ba_c01 ba_c01
Half-Life: Black Guard
render of ba_c04 ba_c04
Half-Life:Black Security Episode 1
render of ba_c04 ba_c04
Half-Life:Black Security
render of ba_c04 ba_c04
Half-Life: Black Guard
render of ba_c04 ba_c04
Half-Life: Black Guard
render of ba_c08 ba_c08
Half-Life: Black Guard
render of ba_c08 ba_c08
Half-Life:Black Security
render of ba_c08 ba_c08
Half-Life:Black Security Episode 1
render of ba_c09 ba_c09
Half-Life:Black Security Episode 1
render of ba_c09 ba_c09
Half-Life: Black Guard
render of ba_hazard6 ba_hazard6
Blue Shift
render of ba_security2 ba_security2
Blue Shift
render of ba_yard3 ba_yard3
Blue Shift
render of bd_c2a3 bd_c2a3
Breakdown
render of bd_c3a1 bd_c3a1
Breakdown
render of beta_impossible beta_impossible
Team Fortress Classic
render of betamap betamap
Half-Life: Zombie Edition
render of bigcave2_b3 bigcave2_b3
SvenCoop